Showing posts with label pets. Show all posts
Showing posts with label pets. Show all posts

Friday, March 26, 2021

NMS: AGT Koreenib Showcase

AGT Koreenib is a star system in my favourite region of space - Itchecat Sector in the Eissentam galaxy. It has an opulent (3-star) Korvax economy specialising in power generation with 6 planets, three of which are lush. A quick trip to discover each of the planets turned into several hours exploring and spent checking out the starships at the trading post on Misey L. I also found a S-class copper deposit very close to the trading post and some nice creatures on nearby planet Yitilenev Ls. I was very tempted to build a base here.

Misey L, a lush planet with a busy trading post (+29.07, +22.70)

Portal glyphs for Misey L

There were several starships that caught my attention, including some explorers, fighters and haulers. A lot of the ships seemed to include blue or red, prominent colours in the Misey L environment.

Explorer 1: Imura Pathfinder XVII (A:37/12)

Explorer 2: Voice of the Sekinami (S:19/5)

Explorer 3: Yugam of Frost (B:17/4)

Explorer 4: Yodair of Infinity (S:19/5)

Explorer 5: Parallax Triumph UP2 (B:24/6)

Fighter 1: Gashi's Decree (A:19/4)

Fighter 2: Mejigus's Conqueror (A:38/12)

Fighter 3: EO8 Ichinam (A:19/4)

These two blue haulers look almost identical from the front, but they have different thruster arrangements behind.

Hauler 2 (left): Iotsuga's Visionary Voyage (B:27/3), Hauler 1 (right): Exhausted Marvel PC9 (A:30/4)

From behind: Hauler 1 (left), Hauler 2 (right)


I'm not a big fan of shuttles, but any kind of S-class ship is worth a look ...

Shuttle 1: The Birth of Inevitability (S:28/8)


... and royal exotic ships are definitely worth a look!

Exotic: The Sword of Destiny (S:20/6)

This family of dinos were found wandering near the trading post on Yitilenev Ls (around +6.85, -138.71).

K. ethoermia on Yitilenev Ls

K. ethoermia discovery information

Some larger creatures were also found in the same area, and be warned: you may be doomed if you get in the way of 6m tall stampeding D. doomnacris!

D. doomnacris on Yitilenev Ls

D. doomnacris discovery information

All in all, this star system seems like a nice place to live, or visit. In addition to the three lush planets to choose from, there is also a dead planet (Bilythagfor D), a toxic planet (Eroni T) and a bubbly exotic planet (Upuscar X). 

The planets of AGT Koreenib

So, welcome to AGT Koreenib!

Saturday, March 13, 2021

NMS: Genetically Engineered Pets 2

Original: Najuan

Portal glyphs for Najuan LX

This is Najuan from planet Najuan LX (a lush planet with red grass, bubbles and non-hazardous storms [just the anomaly strength changes] in the AGT Rafurca system in Eissentam galaxy). I call her my "land shark" because of her tail and she can move pretty quick. She's much more gentle than most sharks though, and she likes to be useful, so I ride around on her and let her scan the environment for things like oxygen or sodium or dihydrogen crystals, and sometimes she goes running off and brings samples back for me.

Companion Register profile for Najuan

She laid an egg and I modified it in the Egg Sequencer at the Anomaly. We made her offspring larger (sodium), changed the anatomy (copper), changed the colour (dioxite) and the next generation will be even more helpful (oxygen). The result was Ptyerro.

Modification of Najuan's egg

Generation 1: Ptyerro

Ptyerro is larger and more helpful, like expected. The green and brown colouring has been replaced with silver and grey, the wasp-type wings have been replaced with fins while the knobbly toes have been replaced with claws.

I didn't really like the new colour so when Ptyerro laid an egg, my first goal was to change the offspring colour. I looked at what ingredients I had available in my inventory and looked at a chart from reddit about probable colours based on ingredient. I had some pugneum but didn't see it on the chart so I thought I'd try it out. I wanted to see what other anatomical changes were possible so I added some magnetised ferrite I had just collected from my mine. I also made the offspring the maximum helpfulness (100%) with more oxygen, but left size alone. The result was the delightful Drainelle.

Modification of Ptyerro's egg

Generation 2: Drainelle

Drainelle came out a lovely mixture of strawberry and chocolate stripes and she won my heart when after I fed her, she danced around on her hind legs a bit then curled up and fell asleep at my feet. The magnetised ferrite didn't seem to have much effect on her anatomy though - she still has fins and claws and the same head and tail and overall shape as Ptyerro. Oh well, we'll try something else once she lays an egg but I think she's a keeper.


Friday, March 5, 2021

NMS: Robo-Pets

Apparently robotic pets are popular in No Man's Sky with the latest Companions update. Here are some of the robotic pets I have found in case anyone is hunting for some.

Planet Cucklahom in Motomi star system in Euclid galaxy (Normal PC mode)

I have a S-class cadmium mine on Cucklahom, which is a Lost Red Planet with only two fauna, both robo-pets. This star system has lots of weird planets and probably some weird creatures too. 
 
G. Bladropreus

T. Heribtrocea


Wednesday, February 24, 2021

NMS: Genetically Engineered Pets 1

The Companions update was released in No Man's Sky last week, letting you tame wild fauna as pets that can provide company, be helpful, protect you from hostile creatures, or act as mounts. You can also genetically engineer their eggs to customise their offspring and change how they look or behave. You start off able to have 2 pets, but you can unlock up to 6 pets with the nanites currency.

Original: Wuleytosu

My first pet was Wuleytosu, named after the lush planet he came from. He's like a large feathered teddy bear - he's 1.5m tall, playful and gentle. 

Wuleytosu profile in the Companion Register

After 24 hours of pet ownership, I could obtain an egg, and after another 24 hours the egg was ready to hatch. I took it to the Space Anomaly to the Egg Sequencer for modifications.

Modified colouring and behaviour

Wuleytosu's genetically modified egg

The egg was ready to hatch so I went ahead and hatched it from my inventory. The result? Meet Molochitso.

Making friends with Molochitso, Wuleytosu's offspring

I used Ionised Cobalt to change the colouring and so Molochitso is green and gold instead of green and silver like his Dad. Wuleytosu was 26% independent, while Molochitso is only 6% independent, so Junior should be more likely to stay nearby and follow instructions instead of doing his own thing.

Molochitso's profile in the Companion Register

When Molochitso grows up, I'll be able to get eggs from him and future generations could evolve. I like the green/gold colouring - Wuleytosu's home planet had green grass and golden skies so it preserves the nostalgia, but maybe we could try modifying size or make a more devoted pet, or maybe see if we can develop antlers or more feathers or who knows what other options are possible?

Unfortunately, because of the limited pet spaces, we can't keep every pet we breed. I might have to "abandon" Wuleytosu (I prefer to think of it as releasing him to the wild) to make room for the next generation or another pet.

*Updated 13 March 2021*

Generation 1: Molochitso

Molochitso has grown up and laid an egg, which we modified in the Egg Sequencer. We increased the size of the offspring (oxygen), tried changing their anatomical features (ammonia), changed the colour (pugneum - on another pet this turned them red) and reduced their independence even more by increasing their devotion (radon). The result was Oranginnia. Quite appropriate, that randomly generated name, as the offspring is almost orange.

Generation 2: Oranginnia

Wow! What a change! The head is totally different - more of a snout instead of a beak and instead of the feathers framing the face and chin they're now at the back of the head. The pugneum definitely made them redder too. You can't tell by looking at them, but according to their profile, Oranginnia will be 2m tall instead of 1.5m and is mildly devoted (14% attached) instead of mildly independent (6% aloof) like Molochitso.

I'm afraid I don't really like how Oranginnia looks so when they lay an egg I'll try using ammonia again and see if there are other head possibilities (and we'll see if we can change the colour back to green and gold).